The plans that Konami has in store for the Silent Hill franchise were finally revealed to the public last night, and, as was to be predicted, there is nothing of any real note for Switch users; this makes us truly rather unhappy.
However, shortly after the presentation, Twitter users shared an interesting and amusing tidbit of information that they had discovered. It has come to our attention that Motoi Okamoto, who will be serving in the capacity of producer for the Silent Hill franchise going forwards, was once employed by Nintendo, where she worked on a variety of games for the GameCube, DS, and Wii.
Silent Hill f teaser trailer (4K)
“A completely new story set in 1960’s Japan featuring a beautiful, yet horrifying world. Written by Ryūkishi07, famed for Japanese visual novels dealing with murder mysteries, psychological and supernatural horror.”https://t.co/ee588bWgMj pic.twitter.com/bp4hwOA0Cd
— Nibel (@Nibellion) October 19, 2022
Okamoto began his career with the firm in 1999, and his first project was the launch title for the GameCube, Luigi’s Mansion, for which he was responsible for Library Support. After that, he went on to work as a consultant for a variety of video game projects, including Pikmin, Pikmin 2, The Legend of Zelda: The Wind Waker and Super Mario 64 DS. In 2006, he worked as the director of Wii Play, which is widely considered to be his most notable role.
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Okamoto left Nintendo in 2008 to establish his own independent studio known as Entersphere, where he worked on the development of the action-strategy video game Army Corps of Hell for the PlayStation Vita. He left the company in 2018, and shortly afterward he joined Konami, where he is currently the main force behind the Silent Hill franchise.
Okamoto is embarking on an exciting new adventure, and we at Konami want to wish him the best of luck!
What are your thoughts on Okamoto’s participation in the Silent Hill franchise, and why is he there? Leave a comment and let us know what you think!
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